Showing posts with label CHARACTER MODELLING. Show all posts
Showing posts with label CHARACTER MODELLING. Show all posts






Working on eye detail, beak, and using a temporary eye. Some rough feather shapes to match the characters silhouette have been added however will probably be replaced/removed.





Early Beginnings




The issue with the lip is still there, and looking at it again it might actually be too wide, apart from going back and altering the mouth; the throat, the neck, eyebrow and Hair is all that's left to do before jumping on to the Body




Right now I finishing up the nose and cleaning up the model...but I can't help notice the distinct line on the characters lips I don't quiet like how it looks.

Is there simpler way to make the lips without the distinct line; or does my model have to many faces near the mouth?




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