Showing posts with label MODELLING. Show all posts
Showing posts with label MODELLING. Show all posts
Today we completed modelling characters and environment and divided the workload over UV mapping between group members.
Purple - Vikki
Red - Kinbi
Green - Samantha












some feathers scattered around the model, using polygon planes.

polygon planes

Extruding faces from the face, to create feathers

extruded faces







1. The Eagle's Cage - it will most likely have to be rescaled when the eagle is modelled. 

2. The Door:


3. Other decorations and objects:

More to come soon!
Modelling the feet, using a similar technique to modelling human cartoon hands. 








One half of the model, working on the wing, and some feathery areas underneath. 



Working on eye detail, beak, and using a temporary eye. Some rough feather shapes to match the characters silhouette have been added however will probably be replaced/removed.





Early Beginnings



1. Desk needs to be a bit broader. 

 2. Small lamp that will be standing on the desk

 3. Another lamp, this time a bigger one:
Screenshots of the environment so far: 
1. Bookshelf:
2. Medal Stand in a Shape of an Eagle (still needs reworking and adding few details): 
 3. Fireplace and a plant (more leaves to come):
 4. A Lamp:
 5. Trophy/Medals Cabinet (presented in parts as the upper part is going to be glass):


The issue with the lip is still there, and looking at it again it might actually be too wide, apart from going back and altering the mouth; the throat, the neck, eyebrow and Hair is all that's left to do before jumping on to the Body